Various actions are done in very slow motion. \n\nImperfect balance is clearly seen and felt.
Fencers go to different exercise stations and do the drills there. \n\nThey stay at the station until the coach says "next!" (A few minutes each.)
Each fencer holds one end of a towel / glove, one pulls on it, and the other follows with a lunge. \n\n//Rationale:// To enforce the "lead with the arm" rule of lunging.\n
Fencers take turns being the attacker.\nOn the attack, you are allowed one advance and one lunge.\nOn defense, you can use any footwork that you want.\nNo parries are allowed.\nThe attacker hits the forearm with the glove. No head or body shots.\n
* Two fencers stand in on guard position, facing each other.\n* Coach knocks one of the fencer's blades aside.\n* That fencer retreats as fast as possible.\n* The other fencer lunges as fast as possible to hit. \n\n//Variation:// The fencer advances and lunges to hit.\n
//Rationale:// Divide attention from footwork and distance. Readiness.\n\nStanding a couple of meters apart, one fencer is designated leader and he controls distance. \n\nThe leader may throw his ball in an arc to his partner whenever he likes, the partner then throws their ball to him, and catches the one first thrown.
A warm-up exercise. Stretch net across the room, play volleyball with the feet. Allow one bounce. \n\n//Variation:// No bounces.
//Rationale:// To introduce or reinforce Right of Way sensibility among fencers. (Do this after an exhausting drill, so the fencers will sit and listen.)\n\nEach fencer gets one "turn". A turn is one (optional) leg movement, and one hand movement.\n\nExample phrase: \n* Fencer A does something for his turn — lunges. \n* Then Fencer B gets to do something — parry-riposte. \n* Then Fencer A gets to do something again — Counter-parry riposte.\n\nEach phase is discussed, before Fencers A/B do the next thing.\n\nSometimes, a coach will flip a coin, and one of the fencers will get 2 moves. A touch may well result.\n
These are (hopefully) high-speed fencing bouts with special rules to accommodate the foam sabre. The idea is to get fast movement from the fencers, and for touches to be earned with footwork: speed, timing, distance.\n\n//Rules://\n* Whomever attacks first gets the RoW.\n* There are no parries; near-simultaneous hits go to the attacker.\n* Arm-hits must land above the wrist.\n* Attacks are started with the forward-moving hand, the attack is continuous through the lunge / advance preceding the lunge.\n* Attacks are concluded when the front foot lands in the lunge.\n* Defenders must use distance to stay safe, and trickery to get the attacker to finish his/her attack.
//Rationale:// Introduction to group lessons.\n\nGroups on both sides of the strip. The coach, holding a mask, backs up as student from one side advances towards him. \n\nWhen the mask goes up, student lunges, hits mask, recovers back. \n\nWhen the pair get near the other group of fencers, the fencer goes to the back of the line. \nCoach turns around and the first fencer on that side the drill. Back and forth until all the fencers get a chance.\n\n* Coach can vary the pace of retreating. \n* Coach can fake out the fencer by pretending to lift the mask.\n\n//Variation:// "Kill Each Other"\nPairs of fencers, doing the Kill the Coach drill, but trading off the mask and the sabre.\n
Fencers A & B stand in lunge distance. \n\nA tries to hit with a straight head-cut lunge. B tries to parry 5 and riposte. \n\nIf A executes correctly, there should be no way that B can successfully parry—the trick is the hand strikes like a snake, and the feet follow. If you don't lead with the hand, your partner will be able to get the parry.\n\n//Variation:// Chest cut game\nSame as above, but A attacks to chest and B parries 4 and ripostes. Ask what the difference is, the answer is: It's a lot easier to parry 4.\n
* C A4; S P4 R4; C P4 R4... etc. \n* Different parries.
Rationale: To show how distance is the main tool, and to prompt footwork trickery.\n\nOne fencer is unarmed, the other has a sabre. \n\nFencers keep distance. \n\nWhen the armed fencer attacks, the other fencer tries to retreat out of distance.\nStudents will try to cheat, and merely advance until there is no strip left. If the defender reaches the end of the strip, the defender wins. (And then, make new rules so the defender can’t just retreat to the back of the strip.)\n
//Rationale:// To make the footwork explosive.\n\nFencer A does an advance lunge, tries to hit Fencer B.\nFencer B retreats out of distance, distance parry of attack.\nFencer B then "turns the corner", advances and lunges.\n
Rationale for Nazlymov drills: Teaching basic decisional attacks.\n\nFencers form a line across the gym, facing the coach. Coach retreats, calling out the time of the advance ("eeeeh-one"). Fencers bring the back foot forward on the "eeeeh," landing the heel, and snap into the guard on the "one."\n\nCoach sometimes changes direction on the advance, in which case the 1/2-advance becomes a retreat.\n\n(Props to Allen Evans for recording the Nazlymov drills)
Coach leads the line of fencers in slow advances. Then coach changes direction, and the fencers quickly retreat several times. Then coach signals, and fencers take over the attack.\n\nCoach either:\n* Closes a line with a parry, which prompts fencers to lunge to open line, or \n* Counter-attacks, which prompts fencers to conclude their attack.
* One fencer is the attacker, one is the defender.\n* Attacker makes a slow initial advance.\n* If the defender stands still, the attacker should lunge with hit.\n* If the defender makes a retreat on the initial attack, the attacker should make another faster advance.\n* This causes the defender to parry early, the attacker cuts to the opening line.\n* Eventually the defender has a third option, pulling lots of distance. The attacker finishes with a lunge that falls short, upon which the defender attacks. The attacker recovers back, parries and ripostes. (Second intention.)
Fencers A and B attack simultaneously with advance-lunges.\nA attacks with advance lunge. B advances, retreats w/ a parry, ripostes
//Rationale:// Instill tip awareness. (Better for foil/epee?)\n\nIn pairs (or one thrower for a group), a glove is tossed to a fencer on guard who must try to catch it on his point. \n\n//Variations://\n* Throw the glove from the side instead of from the front.\n* Throw a ring which the fencer must get his point through the middle of.\n* Throw a tennis ball which must be hit.\n* Include footwork.
Second intention game: A cuts chest with an advance. B parries 4 w/ retreat, ripostes to head, A parries 5 riposte to head.\n\n//Variation:// \nB takes any parry after A's 5 parry and A ripostes to the opening line.\n
Strip suicides
Fencer A walks forward, making slow cuts to 3,4,5.\n \nFencer B, in low guard, takes parries and ripostes.
M: cuts 3, cuts 3, cuts 4, cuts 4. \nS: parry 3-headcut x 2; parry 4-headcut x 4.
Same as "[[Chopping Block]]", but fencers are at longer distance. \n\nFencer A walks forward, making slow cuts to 3,4,5. \n\nFencer B, in low guard, takes parries and ripostes.\n
M: cut 5, cut 5, cut 5. \nS: stop, 5 parry, flank x 2; stop, 5 parry, chest. \n
The Coach's Grimoire
Games and Drills for Fencing Instructors
Coach swings the blade around. \n\nThe student hits whenever the target is open, keeps the point on until the coach's blade comes near, and then derobes.\n\n//Variations://\n* The coach begins moving forward and backwards\n* The coach varies the speed of the foot and hand\n** Fast hand, slow feet\n** Slow hand, fast feet
Glove goes on the shoe. \nWhen the fencer lunges, the glove goes flying. \nThe fencer must catch the glove.\n
* Group coordination, while talking, lecturing &etc.\n* Fencers get in a circle, and begin passing multi-colored balls. \n* Each color has its direction, which may change as the coach calls it out.
Fencers partner up. One holds a weapon horizontally. When the fencer drops the weapon, the other must catch it.\n\n//Variations://\n* Catch from the top, or catch from the bottom.\n* Weapon is vertical\n* Catching fencer starts with hand on blade.\n* Eyes closed, the catching fencer must feel the blade move.\n* Catch the weapon on the lunge.\n* Stand the weapon on its pommel on the ground, and let it tip over rather than drop.\n* Use a glove instead of a weapon. (A change of pace is often useful).
One fencer holds a mask in front of them, the other places their hand lightly on the front mesh. The holder of the mask must then try to make their partner loose contact with the mask using only footwork (no arm movements allowed). \n\nThis may include limiting how many steps can be taken in each direction.
In pairs, one holds a ball at shoulder height, hand pronated. (ie: hand on top of ball, ready to drop it to the ground). When they're ready, they drop it and their partner has to try and catch it. \n\n//Variations://\n* Catch the ball with a lunge.\n* First person has two balls, one in each hand, and can drop either one for their partner to catch.\n* Both hold one or two balls, have to drop one of their balls and catch their partner’s.\n
One fencer holds a glove high, and then drops it. The other fencer must lunge and catch it.\n\nTrains the launch speed and length of the lunge.
Each pair of fencers holds a weapon between them, and keep distance.\n\n//Variation:// Fencers use stretchy rubber between them.
Fencing Games and Drills, for when you are out of ideas or you have to answer a phone.
Two teams, one is named "black," the other is named "white." (Any names will do.) The teams line up facing each other at a center line, on guard. Each has a rear line some distance back. \n\nInstructor shouts 'black' or 'white', then the team named must try to tag all the members of the opposing team before they make it over their rear line, using correct fencing footwork.\n
* This is a group game, where two teams are place in their own half of a marked area. \n* In each area is 4 or more balls (or gloves). On command, the teams must try and roll their balls into the opposing teams area, with the aim of having no balls at all in theirs. \n* First team to achieve this wins. If you like chaos and have soft balls, allow them to throw them rather than roll.\n
RULES\n\nhttp://www.teachingideas.co.uk/pe/beans.htm
Using gloves:\n\nUse as many double colored bean bags or pieces of card, as there are children. Place the beanbags or pieces of card around the room with the same color upwards.\nSplit the children into two groups, destroyers and rescuers. On the command the destroyers have to turn the beanbags over to show the other color. Mean while the rescuers can turn them back to show the original color. Both groups can only use their hands. Kicking or throwing is not permitted. Swap the groups around after a set period of time (60) seconds.\nCount the number of beanbags / cards in various colors to see which group won.\nChange the roll of each group, as well as changing the persons within the groups, ideally so that everyone gets a chance to win.
Coach begins a slow cut to 4. Student cuts wrist, cuts mask, cuts wrist again, takes the parry 4, and ripostes head.\n\nAlternatively, the coach begins a slow cut to 3. Student cuts wrist, cuts mask, cuts wrist again, takes the parry 3, and ripostes head.\n\n//Variations://\n* The coach can speed up the cut as the student gets more precision\n* With movement -- the coach moves forward or back, with the student keeping distance. The coach can go slow hand / fast feet, or fast hand / slow feet.
Each move is a set piece, with the student waiting for the coach to react to the first feint. The footwork may be simple reach & lunge, or advance & lunge, or longer.\n\n* S: Feints low\n* C: Coach attempts the blade\n* S: Hits high\n\n* S: Feints low\n* C: Coach attempts the blade\n* S: Feints high\n* C: Parry 5\n* S: Hit chest\n\n* S: Feint chest\n* C: Parry 4\n* S: Feint head\n* C: Parry 5\n* S: Hit chest\n\n* S: Feint chest\n* C: Parry 4\n* S: Feint head\n* C: Parry 5\n* S: Hit head\n\n//Need confirmation on these.//
Coach in the middle with the glove. Coach shouts, "Fence!"\n\nFront fencer from each team advances forward, tries to get the glove.\n\nSeveral rules, which we all know.
Fencers pair off, and start doubling-out. They do two simultaneous attacks. They can then try different tricks to win the touch:\n* Stop-short, parry riposte\n* Accellerate to hit first\n* Pull distance, then attack\n* Etc.\n\n//"Doubling out":// Advance-lunges from both fencers, which begin and land at the same time.
Street hockey, but with foam swords.\n\nTwo goals are demarcated on opposite walls of the salle. Fencers use the foam swords as hockey sticks, and a small foam ball as the hockey puck. The fencers must hold the foam swords in their fencing hands (no two-handed stuff!).
Fencer A does a pressing attack, and draws a stop-hit from Fencer B.\n\nWhen Fencer B does the stop-cut or stop-hit, Fencer A stops short and lets it fall short.\n\nThen Fencer A finishes the attack with lunge.
The "it" kid uses the glove to tag other kids, and make them "it" too.\n\nOne "it" kid starts in the middle of the room. While he's holding the glove, he can't move. He throws the glove and tries to hit one of the "not-it" kids. If he hits one, that kid becomes "it" too. If he misses, he goes to the glove and tries again (he can move since he's not holding the glove, but when he picks it up he can't move).\n\nKids who are "it" can move, but not if they're holding the glove. \n\nThe game continues until all kids are "it". The last kid to get hit becomes the starting "it" for the next game.
The coach presents the blade in several pre-set ways, the student makes an immediate, crisp movement to hit.\n\n//Coach presentation :: Student reaction://\n* Straight attack to high six :: Circular 6 parry riposte flick to shoulder\n* Low attack to seven :: Sweeping 7 parry riposte flick\n* Low attack to flank :: Sweeping 7 parry riposte flick\n* Attack to 4 :: Sweep and flick\n* Whippy attack to 4 :: Deep 4 block and riposte\n\n//Rationale:// To instill reflexive responses to last-minute threats.\n\n//Note:// Only use flicks under a foil timing that allows them.
Fencers start walking in a circle, with the coach in the middle. \n\nThe coach gives different commands for movements. The commands should be visual and auditory, but not verbal:\n* Speeds\n** Duck walk\n** Walk\n** Trot\n** Jog\n* Jump\n** And reach with both hands\n** And reach with the left/right hand\n* Squat and tag the floor\n* Turn around and move backwards\n* With relaxed, loose lunges\n* Waving the arms\n* Kicking the knees up\n* With sudden sprints
Fencers with weapons //and masks// try to keep several balloons in the air with the tips of their weapons.\n\nOr, using foam swords, you can ignore the mask.\n\nFencers can only use their one fencing hand. \n\nIn teams (jumbled together), each team tries to keep their own balloon-color in the air, while swatting down the other team's color. Two or more teams, depending on # of colors.
Fencers try to keep balloons in the air, using only their feet.\n\nIf you want jostling, you can have teams working against each other. Each team tries to keep the balloons of a certain color in the air, while messing up the other team.
As each body part is touched, it becomes frozen.\n\n* Foot hit -- they must jump on one foot.\n* Leg hit -- their leg goes stiff.\n* Hand hit -- they can't move their hand anymore\n* Head hit -- they must close their eyes\n* &etc.
Some fencers tuck gloves in their waistline Some are designated as "Catchers." The coach yells, "Go!"\n\nThe "catchers" try to get all the gloves from the fencers with gloves. The game ends when there are no more fencers with gloves tucked in.\n\n//Variation://\n//Everybody// has gloves tucked in their waistline. Everybody tries to get everybody else's gloves. When one fencer gets another fencer's glove, they tuck the extra glove in their waistline. \n\nIf a fencer loses all his/her gloves, then they are "out".
If there are lots of open strips, the fencers can line up at the end of a strip.\n\nThe coach yells out different locations on the strip ("center line!", "warning line!", "other warning line!") and the students must move to that line.\n\nThe coach can yell how to get there:\n* Jump\n* Advance\n* Crossover\n* Lunge\n* Jump-lunge\n* &etc.\n\nIf one fencer is last, they must do 5 lunges.
Designate two different zones for two different teams. The zones are small and separated by a distance. There are lots of balls or bean bags.\n\nThe game starts -- Team A has 30 seconds to move the bean bags into their zone.\n\nAfter 30 seconds, the coach screams, "Switch!", and Team A must stop. Team B now has 30 seconds to move the bean bags back to their zone.\n\nEach team member may only carry one bean bag at a time.\n\n//Variation:// "Smuggler's Game"\nDifferent zones get different colors of bean bag. Team A tries to match the colors up, whereas Team B tries to un-match the colors. The teams are called "Smugglers" and "Goodies".
Type the text for 'New Tiddler'
Students line up in front of coach.\n\nCoach gives a command, such as, "Simon says... lunge!" Or "Lunge!"\n\nIf the fencers do the movement -- or move at all -- when the coach //doesn't// say "Simon says" before the command, then they must to 5, 10, 15 lunges. (Select a punishment.)\n\nGame continues until everybody is bored.\n\n//Variation:// Game continues until the fencers are close. Then the coach screams, "I'm coming to get you!" and advances towards them quickly, trying to catch one. The fencers retreat back to the line, where they are "safe".\n\n//Game variations:// Substitute different words for commands, example:\n* "Green" means retreat\n* "Off-green" means slow retreat\n* "Red" means "Off-green"\n* "Bingbang" means "Simon says"\n* ...etc., until the fencers are very confused. Don't change all the commands at once.\n\nYou can also try:\n* Replacing "Simon says" with a preparatory move\n* Replacing actions with follow-up moves\nSo fencers start recognizing when to make actions or set up attacks.
The fencers fence each other without weapons. They must keep their hands out, and try to slap the other's hand without getting slapped themselves.\n\nIt's hard to resist moving the hand.
http://www.scu.edu.au/schools/edu/projects/migi/secure/teacher2/LESSON/Lwarm.htm\n\nhttp://www.njfencingalliance.com/coachesonly_games.html\n\nhttp://members.tripod.com/~FencerGirl/drills.html\n\nhttp://www.njfencingalliance.com/coachesonly_movement.html\n\nhttp://www.fencing101.com/drills/\n\nhttp://www.cramphorn.demon.co.uk/herts/resources/exercise1.html
A balloon is inflated.\n\nFencers try to keep it in the air with their feet.\n\n//Variation:// Volleyball-style game.
http://www.oxfordfencing.com/grimoire.html
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